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Secret Level
ANDREW SHOULDICE on creating a new language for the world of
As he prepares to wrap up his career, Peter Molyneux looks back at 40 years’ worth of game creation
Enjoying a Metroidvania hero with a sense of himself in NINE SOLS
Speaking to indie publishing powerhouse RAW FURY ’ s CEO Pim Holfve about the key to its success
How Hollywood dreams and boardgames led to 2025’s most fascinating puzzle box
How old tech, kitbashing and a flair for cinema took a small team to big heights
AS THE DUST SETTLED ON MARS, ID TURNED ITS ATTENTION TO A NEW MAGNIFICENT ENGINE. MEANWHILE, CAPITALISING ON THE SUCCESS OF DOOM WAS PARAMOUNT – OVER TO DUNGEONS & DRAGONS FANS, RAVEN SOFTWARE