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The uncomfortable chaos of OCTODAD: DADLIEST CATCH
Here’s a metaphor for y
Designer: Judson Cowan | Publisher: Tettix Games Young Robert sailed, a fisherman bold, till creepy fish, a tale untold, With eyes askew and sickly hue, pulled madness from the ocean blue. His mind as
OLD GAMES REVISITED
KEITA TAKAHASHI TALKS US THROUGH HIS JOURNEY FROM ART-SCHOOL ODDBALL TO WORLDWIDE ACCLAIM AS THE CREATOR OF THE PS2 CLASSIC KATAMARI DAMACY. ALONG THE WAY WE DISCUSS GOAT-SHAPED FLOWERPOTS, DESIGNING PLAYGROUNDS, HIS ENDLESS WISH TO MAKE PEOPLE SMILE AND HIS NEW GAME, TO A T
OUENDAN WAS ONE OF THE EARLY IMPORT CULT HITS THAT SHOWCASED THE NINTENDO DS’ TECH WITH ITS OWN DUAL FUNCTION OF RHYTHM GAMEPLAY AND STORYTELLING WITH HOT-BLOODED EMOTIONS. WE SPEAK WITH FORMER TEAM MEMBERS OF INIS ON HOW THEY MADE THIS UNIQUE MANGA-INSPIRED CHEERLEADING GAME
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Designer: Michael Xuereb | Publisher: Brotherwise Games Dungeon Kart is as close to Mario Kart: the board game as you can get without actually shelling out big dough for the license. All of the charac