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TECH REPORT
Threatened by homogeneity, PC gaming needs proprietary engine
Remakes and remasters may seem like easy money, but just how difficult is it to get it right?
Why EA is razing Battlefield to its foundations in order to build something new
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Despite their overwhelming popularity, handheld PCs raise some tricky questions
Speaking to indie publishing powerhouse RAW FURY ’ s CEO Pim Holfve about the key to its success