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MEMORY CARD
25 years on, this creature raiser is like little else
Playground wars centred around 8-bit computers were commonplace in the 1980s. One side comprised those who would hear no wrong about their beloved ZX Spectrums. The other side supported the Commodore
A VANGUARD FOR THE FIRST ERA OF 32-BIT RPGS, YOSHITAKA MURAYAMA AND JUNKO KAWANO’S SUIKODEN PROVED THE STRONG FOUNDATION ESTABLISHED BY POPULAR 16-BIT CONSOLE RPGS AND BOLSTERED IT WITH NEW METHODS OF COMBAT, A STRIKING POLITICALLY DRIVEN NARRATIVE, AND AN ARMY’S WORTH OF RECRUITABLE CHARACTERS
KONAMI'S GAME RETURNED WITH A FRESH COAT OF PAINT IN 2025
We love moaning. The raw file won’t open, the firmware update wiped your settings. But spare a thought for the early adopters – when digital photography meant ghostly battery life, media cards that could barely hold a lunch break, colours that made everything look a bit ill. Peter Dench hears from top shooters about those early frustrations and breakthroughs, and adds his own…
IN A GAME FILLED WITH HORROR CLICHÉS, THIS ONE NATURALLY BEGINS ON A DARK AND STORMY NIGHT, WHEN A COUPLE OF KIDS ENTER AN ABANDONED MANSION. JOIN US AS WE TOO STEP INSIDE THE SPLATTERHOUSE – AND IF YOU’RE FEELING FAINT, JUST KEEP REPEATING, “IT’S ONLY A VIDEOGAME… ONLY A VIDEOGAME…”
KEITA TAKAHASHI TALKS US THROUGH HIS JOURNEY FROM ART-SCHOOL ODDBALL TO WORLDWIDE ACCLAIM AS THE CREATOR OF THE PS2 CLASSIC KATAMARI DAMACY. ALONG THE WAY WE DISCUSS GOAT-SHAPED FLOWERPOTS, DESIGNING PLAYGROUNDS, HIS ENDLESS WISH TO MAKE PEOPLE SMILE AND HIS NEW GAME, TO A T