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Actor-turned-dev Abubakar Salim on how metroidvania Tales Of K
Setting the stage Tanya Combrinck discovers how artists build tone and weave emotion into narratives
Alan Wen speaks to three concept artists about the varied and iterative processes that make up one of the most misunderstood crafts in the game industry
RAIDOU KUZUNOHA VS THE SOULLESS ARMY
Can stepping into hyperreality enhance your running experience? David Smyth plugs in to find out
There is something quintessentially Keita Takahashi about the ...
How a small team of Canadian developers came together to cook up a storm