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FINAL FANTASY XIV
Final Fantasy XIV producer and director Naoki Yoshida spea
Alan Wen speaks to three concept artists about the varied and iterative processes that make up one of the most misunderstood crafts in the game industry
Setting the stage Tanya Combrinck discovers how artists build tone and weave emotion into narratives
RAIDOU KUZUNOHA VS THE SOULLESS ARMY
Celebrating a decade of monster slaying in THE WITCHER 3: WILD HUNT
CLAIR OBSCUR: EXPEDITION 33 is hamstrung by real-time additions to its combat system