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PL AY INVESTIGATES
Team PLAY go hands-on with Final Fantasy XIV: Daw
Setting the stage Tanya Combrinck discovers how artists build tone and weave emotion into narratives
Alan Wen speaks to three concept artists about the varied and iterative processes that make up one of the most misunderstood crafts in the game industry
A much-needed flight of fantasy for the 4X genre
CLAIR OBSCUR: EXPEDITION 33 is hamstrung by real-time additions to its combat system