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From ambitious RPGs to sweeping adventures, Jeremy Peel unpacks the history o
Threatened by homogeneity, PC gaming needs proprietary engines more than ever
THE SEQUEL TO ELITE WAS ANOTHER GIANT LEAP FOR GAMING-KIND, INTRODUCING PROCEDURALLY GENERATED STAR SYSTEMS AND AN ACCURATE RECREATION OF OUR SOLAR SYSTEM. JOIN US AS WE LAUNCH INTO HYPERSPACE WITH DAVID BRABEN TO EXPLORE THE COSMOS OF FRONTIER: ELITE II
Developer Hangar 13 Publisher 2K Games Format ...
Why EA is razing Battlefield to its foundations in order to build something new
Remakes and remasters may seem like easy money, but just how difficult is it to get it right?
Speaking to indie publishing powerhouse RAW FURY ’ s CEO Pim Holfve about the key to its success