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JOUST WAS A TRUE ORIGINAL AND A BONA FIDE CLASSIC OF THE GOLDEN AGE O
WITH OVER FOUR DECADES IN THE INDUSTRY ELITE HAS MADE AN IMPRESSIVE NUMBER OF GAMES. HERE’S THE HITS AND MISSES THAT SHAPED THE CLASSIC PUBLISHER
As he prepares to wrap up his career, Peter Molyneux looks back at 40 years’ worth of game creation
ALTHOUGH ITS SALES WERE DECIMATED BY THE DISCONTINUATION OF THE AMIGA, THE CHAOS ENGINE 2 SERVED AS A WORTHY SWAN SONG FOR THE 16-BIT SYSTEM. THE BITMAP BROTHERS FOUNDER MIKE MONTGOMERY RECALLS HOW THE STUDIO CREATED ITS INVENTIVE SEQUEL
AS THE DUST SETTLED ON MARS, ID TURNED ITS ATTENTION TO A NEW MAGNIFICENT ENGINE. MEANWHILE, CAPITALISING ON THE SUCCESS OF DOOM WAS PARAMOUNT – OVER TO DUNGEONS & DRAGONS FANS, RAVEN SOFTWARE
Twenty-five years ago, BALDUR’S GATE II set videogame RPGs on the path to becoming the industry-defining genre they are today. Here’s how.
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