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THE MAKING OF: TRIVIAL PURSUIT
IN 1986, A SMALL SOFTWAR
Travelling back through the years to look at some of the most memorable LEGO items
IN 1986, JUST FIVE MONTHS AFTER ATARI REBOOTED ITS SPRINT SERIES OF TOP-DOWN RACERS WITH SUPER SPRINT, THE COIN-OP GIANT DECIDED TO RUSH BACK TO THE TRACK. JOIN RETRO GAMER ON THE STARTING GRID AS WE DISCOVER HOW CHAMPIONSHIP SPRINT KEPT THE WHEELS TURNING
If you’ve wondered why so many games awards are given in July and August, traditionally a quiet time for the hobby, there’s a simple reason. If the winning publisher gets on the phone to the factory b
AFTER THE RELEASE OF DOOM, FOR A WHILE THERE WAS ONE NAME TO SUM UP SIMILAR GAMES: DOOM CLONE. THIS EVEN APPLIED TO GAMES LIKE DESCENT, EVEN THOUGH THE ONLY THING IT HAD IN COMMON WITH DOOM WAS ITS FIRST-PERSON PERSPECTIVE
Inkle’s Overboard prequel offered ingenious innovations – but got a raw deal at launch
The games boom of the early 1970s was partly characterised by a glut of two-player abstracts resembling Chess, to the extent that your aim was to capture your opponent’s principal King-like piece by m