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THIS IS THE TALE OF GIMMICK! AND HOW ONE OF THE NES’ BESTKEPT SECRET
THE GREAT ESCAPE
Getting back into the groove of making music games, and staying the course
DEUS EX ’ s influence can be quietly felt throughout gaming like the tendrils of a clandestine organization, but it could have ended up a Command & Conquer game if not for an unlikely intervention. This is the story of how it was made, 25 years ago
TIGER-HELI ESTABLISHED TOAPLAN’S REPUTATION AS A SHOOTING GAME POWERHOUSE, EMERGING AS ONE OF THE MOST IMPORTANT, INFLUENTIAL RELEASES THE GENRE HAS EVER SEEN. AND IT’S STILL NOT DONE. LATER THIS YEAR TIGER-HELI LANDS ON ATARI CONSOLES. BUT WHAT MADE IT SUCH A SPECIAL GAME?
Trevor Hogg gets the scoop on the character designs for hit action-comedy anime series Sakamoto Days...
Behind the scenes of your favourite soundtracks