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GIVE US TWO MINUTES AND WE'LL GIVE YOU THE RETRO WORLD
Jeff Minte
How do games get made? If you play enough, at some point you start to ask yourself this. You ponder if maybe you could make a game. Across the world, there are organisations that can help you in this
How Obsidian Entertainment is studying its past to chart a future among the stars
Before creating classics like Beneath A Steel Sky and Broken Sword, the Revolution Software cofounder had a chaotic start to his career that saw him working on the infamous World Cup Carnival and programming flight control systems
DEUS EX ’ s influence can be quietly felt throughout gaming like the tendrils of a clandestine organization, but it could have ended up a Command & Conquer game if not for an unlikely intervention. This is the story of how it was made, 25 years ago
THE GREAT ESCAPE
Getting back into the groove of making music games, and staying the course