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MAGAZINE CRAFT
The games business transformed immeasurably over the course o
American gaming publications don’t get any bigger than Game Informer, and Justin Leeper was there at the turn of the millennium as its online ambitions grew and print circulation soared. Together, we look back at his career in games media, and how it led to a development career that has seen him work with wrestling stars, Hideo Kojima and even Transformers
WITH OVER FOUR DECADES IN THE INDUSTRY ELITE HAS MADE AN IMPRESSIVE NUMBER OF GAMES. HERE’S THE HITS AND MISSES THAT SHAPED THE CLASSIC PUBLISHER
As he prepares to wrap up his career, Peter Molyneux looks back at 40 years’ worth of game creation
Whether it was in the Newsfield office in Ludlow or Future Publishing in Bath, Steve Jarratt spent years reporting on the gaming scene as it went through its most dramatic changes. We join him to look back on a career that includes many beloved and enduring titles, from Zzap!64 and Commodore Format, to Edge and the Official UK PlayStation Magazine
HAVE YOUR SAY… SEND US A LETTER OR MAKE YOURSELF HEARD ON SOCIAL MEDIA – TWITTER.COM/RETROGAMER_MAG
AS THE DUST SETTLED ON MARS, ID TURNED ITS ATTENTION TO A NEW MAGNIFICENT ENGINE. MEANWHILE, CAPITALISING ON THE SUCCESS OF DOOM WAS PARAMOUNT – OVER TO DUNGEONS & DRAGONS FANS, RAVEN SOFTWARE