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A MOMENT WITH...
Mark Robinson tells us about his new take on the PlayStation cu
As he prepares to wrap up his career, Peter Molyneux looks back at 40 years’ worth of game creation
Journeys to the farthest reaches of interactive entertainment
How Hollywood dreams and boardgames led to 2025’s most fascinating puzzle box
Making dystopia look good
Can tentacles and angry doors distinguish this Metroidvania?
On the other side of the world with PHANTOM BLADE ZERO , a ‘kungfupunk’ action epic in the making