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FIXING THE TIMELINE – THE MAKING OF
TARGET: TERMINATOR 2: JUDG
How Obsidian Entertainment is studying its past to chart a future among the stars
DEUS EX ’ s influence can be quietly felt throughout gaming like the tendrils of a clandestine organization, but it could have ended up a Command & Conquer game if not for an unlikely intervention. This is the story of how it was made, 25 years ago
THE GREAT ESCAPE
HAVE YOUR SAY… SEND US A LETTER OR MAKE YOURSELF HEARD ON SOCIAL MEDIA – TWITTER.COM/RETROGAMER_MAG
This sci-fi horror with rewind mechanic still left me sweating
DYING LIGHT: THE BEAST is a pivotal game for Techland—both a sequel and a return to roots that could serve as a blueprint for future games in the series