Europe
Asia
Oceania
Americas
Africa
BETWEEN 1985 AND 1994, COMMODORE LAUNCHED AN ABUNDANCE OF AMIGA MODELS FEATURING
IN 1985, COMMODORE LAUNCHED A POWERHOUSE 16-BIT COMPUTER PLATFORM THAT WAS AHEAD OF ITS TIME, AND HOSTED MANY ALL-TIME CLASSIC GAMES. FORTY YEARS ON, WE SPEAK TO DEVELOPERS AND FANS TO CELEBRATE A FAMILY OF COMPUTERS THAT HAS BECOME SIMPLY TIMELESS
FROM RAPID RUN-AND-GUN GREATS TO THOUGHTFUL STRATEGY GEMS, THE AMIGA WAS A VERSATILE GAMING SYSTEM THAT OFFERED SOMETHING FOR EVERYONE. WE LOOK BACK ON WHERE IT EXCELLED AS A GAMES MACHINE, PLUS HOW IT COPED WITH ARCADE CONVERSIONS AND COMPETING WITH CONSOLES
FOUR DECADES ON, THE DEDICATED AMIGA SCENE IS BUZZING. IN THE UK AND INTERNATIONALLY, THERE ARE EVENTS, COMMUNITY USER GROUPS, NEW GAMES AND HARDWARE, WEBSITES AND MAGAZINES KEEPING THE DREAM ALIVE. THE PASSION AND INNOVATION SURROUNDING THE PLATFORM SHOW NO SIGNS OF WANING
THE AMIGA HOLDS A SPECIAL PLACE IN THE HEART OF GAMES DEVELOPERS AS WELL AS PLAYERS. WE ASKED THE PEOPLE BEHIND A VARIETY OF CLASSIC AMIGA GAMES TO SHARE THEIR THOUGHTS ON THE PLATFORM, AND WHAT IT MEANS TO THEM 40 YEARS ON
THE DMA DESIGN LEGEND ON MAKING AMIGA GAMES
I refuse to believe it was 40 years ago ...