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RUN, GUN AND FUN
1994 • WUNDERKIND
Designer: Stephen Kerr | Publisher: Thunderworks Games The future is now, and it’s resource management. Metrorunner comes in a striking purple box, ablaze with neon colours. That visual scheme carries
There was a celebratory mood at Toy Fair 2026. Not only was the event blowing out 72 candles on its birthday cake, but the UK toy market had grown for the first time in five years. Overall toy sales w
The sublimely silly MEGABONK makes fighting the armies of darkness a riot
Designer: Joseph A. McCullough | Publisher: Osprey Games The son of Peleus pressed on in search of glory, bespattering his unconquerable hands with gore.” It’s not hard to see why you’d want to play w
Sometimes inspiration can come from the most unusual of places for game designers. Perhaps they’ll be out on a walk and suddenly have an idea for a forest-management game. Maybe during a traditional g
Retrofuturistic style and unsettling horrors can’t quite send ROUTINE into orbit By Kerry Brunskill