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RANDOM ACCESS MEMORIES 1989
[ Words Craig Grannell ]
TIGER-HELI ESTABLISHED TOAPLAN’S REPUTATION AS A SHOOTING GAME POWERHOUSE, EMERGING AS ONE OF THE MOST IMPORTANT, INFLUENTIAL RELEASES THE GENRE HAS EVER SEEN. AND IT’S STILL NOT DONE. LATER THIS YEAR TIGER-HELI LANDS ON ATARI CONSOLES. BUT WHAT MADE IT SUCH A SPECIAL GAME?
INSIDE THE MAKING OF THE ATARI CONVERSIONS WITH BRUNO STEUX
FROM RAPID RUN-AND-GUN GREATS TO THOUGHTFUL STRATEGY GEMS, THE AMIGA WAS A VERSATILE GAMING SYSTEM THAT OFFERED SOMETHING FOR EVERYONE. WE LOOK BACK ON WHERE IT EXCELLED AS A GAMES MACHINE, PLUS HOW IT COPED WITH ARCADE CONVERSIONS AND COMPETING WITH CONSOLES
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IN 1985, COMMODORE LAUNCHED A POWERHOUSE 16-BIT COMPUTER PLATFORM THAT WAS AHEAD OF ITS TIME, AND HOSTED MANY ALL-TIME CLASSIC GAMES. FORTY YEARS ON, WE SPEAK TO DEVELOPERS AND FANS TO CELEBRATE A FAMILY OF COMPUTERS THAT HAS BECOME SIMPLY TIMELESS