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The characters may be small, but the decisions are big
EMMA GARRETT
Des
Designer: Robin Hegedus | Publisher: Mindclash Games I think it’s safe to assume a game might be tricky when the rulebook has to include a basic version to be used the first few times you play. As wel
Designer: Antoine Bauza, Corentin Lebrat | Publisher: Bombyx, Matagot On Monday mornings, 9am, more years ago than I care to admit, I used to have to attend the dullest, most obvious lecture ever. App
Designer: Brett J. Gilbert, Trevor Benjamin | Publisher: Alley Cat Games I always say don’t judge a board game by its box, and yet here I was, excited about the prospect of another tin game – perfect
Designer: Paul-Henri Argiot | Publisher: Actarus Editions This is the kind of game I wish I’d grown up playing. It has a core simplicity that part of me wants to be bored with already because it’s so
Designer: Alessandro Zucchini and Leo Colovini | Publisher: Kosmos As kids grow up, it can sometimes be a little tricky to judge what new games to start throwing at them - not literally of course, bec
Designer: Matt Edmondson | Publisher: Format Games Trivia games are a staple genre of board gaming, but one you might have been permanently deterred from in childhood. I’m pleased to say that things h