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The story behind Chronicles of Light: Darkness Falls
Interview by Charli
A quick admission. We’re a big Disney household. Mickey Mouse pyjamas. Disney Halloween decorations. A ridiculous amount of Lorcana cards. Stitch waffle maker. Trips to the parks. You name it, we’ve l
Sometimes I really fancy playing something a bit like chess. A game that’s strategic and completely without luck; a two-player puzzle where we can outwit one another. I just don’t want the overwhelmin
running the largest live-action roleplaying game in New England for decades. So he’s incredibly tuned in to what players actually want – what’s balanced, what’s fun, what draws people in.” When Robert
It starts how all memorable fantasy books should start; with a good map to pore over. Upon opening Fate of the Fellowship’s weighty but not unwieldy box, and letting its rulebook slide upon the table
“Star Wars is often about the heroes banding together to become more than the indomitable force in front of them, and finding the strength to snatch victory from the jaws of defeat,” says Will Shick,
There was a simple desire with the creation of Lovecraftesque – a card-driven, collaborative, story building game from Black Armada Publishing: get people comfortable being a games master (GM). “Lovec