Europe
Asia
Oceania
Americas
Africa
The new world of Daggerheart
Interview by Charlie Pettit
Setting the stage Tanya Combrinck discovers how artists build tone and weave emotion into narratives
Celebrating a decade of monster slaying in THE WITCHER 3: WILD HUNT
Inspired by personal trauma, driven by early success, an indie gem searches for stability
Can stepping into hyperreality enhance your running experience? David Smyth plugs in to find out
“There’s a broken toilet with a gnome down it,” Evie says during our interview, talking about fun extras on sprues. “It’s very Fallout.” Last year, Modiphius brought the world of Fallout to the tablet