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A deep dive into a game about deep dives
Written by Rob Burman
Sometimes it can seem like roleplay games always come down to dungeons filled with dwarves and goblins hacking at each other with swords. Just studying t-shirts at a gaming con tends to imply a homoge
While tabletop gaming has changed a lot in recent years, one element of the hobby has proved refreshingly enduring. Dungeon crawlers are still with us – a hold-over from an era when game night meant c
For miniature gamers of a certain age, it’s likely their first experience of miniature gaming was receiving a copy of HeroQuest under the Christmas tree in the early 1990s. HeroQuest’s thrilling tale
There’s been a glut of popular media featuring fight-to-the-death style scenarios in recent years. Alice in Borderland, The Hunger Games, Squid Game – stories of normal people being thrust into life-o
It’s hard being a Dungeon Master. In an ideal world, you’d spend a few hours before every roleplaying session creating encounters that will thrill your players, as part of a devilishly plotted overall
Trick taking games are now a staple of the tabletop experience. Every month there seems to be a new trick taker desperately vying for your attention and each one needs a ‘hook’ to make sure it stands