Europe
Asia
Oceania
Americas
Africa
So much more than ‘catch ‘em all’
ALEXANDRA SONECHKINA
I’ve written in this magazine more than once about the absolute deluge of new trading card games (TCGs) to which we have been subjected. Or maybe subjected is the wrong word. There has never been a be
Miniature gaming tends to be a competitive market. After all, it’s dominated by one rather large, grim dark gorilla, which means that games have a tendency to come and go relatively quickly. For a min
Designer: Pablo Clark | Publisher: Eerie Idol Games Old King’s Crown tells the story of an ancient land where the King has gone missing, and pugnacious factions fight among themselves for the vacant t
Designers: Shei S., Isra C. | Publisher: Devir One of the major recent trends is the rise of duel titles. While it was previously the case that games were designed from the ground up to be two-player
Designers: Noah Cohen, Rob Daviau, Justin D. Jacobson, Brian Nef | Publisher: Restoration Games Unmatched is now a very well-established game system, and despite the almost overwhelming variety this p
The world of indie roleplaying games (RPGs) is ever expanding. When I first started this column, it looked forward to upcoming RPGs with an occasional reference to the past. As with all things, change