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CHAD WILKINSON
Designer: Alexandros Kapidakis | Publisher: Dranda Games What constitutes originality? Inventiveness and creativity are clearly important, and not being a direct copy of something else helps. But beyo
Designers: Florent Baudry, Adrien Fenouillet | Publisher: IELLO Full disclosure: I didn’t really play with toy soldiers as a kid, despite having two brothers. I didn’t think much of this until I saw T
Designers: Luc Rémond, David Simiand | Publisher: Hobby World Many of my favourite board games scratch the direct competition itch in subtle rather than overtly aggressive ways. Tundra is just that ki
Designers: Dominic McDowall, Calum Collins, Sam Taylor, Zsombor Svab | Publisher: Cubicle 7 Blood for the Blood God! Skulls for the Skull throne! It doesn’t exact scream nuanced and meaningful gamepla
£3.80 a can What happens when you pair London’s immersive Dungeons & Dragons bar with an Edinburgh-based nano-brewery? Beer. The two parties have joined forces to create a light, refreshing and super-
Sometimes inspiration can come from the most unusual of places for game designers. Perhaps they’ll be out on a walk and suddenly have an idea for a forest-management game. Maybe during a traditional g