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Waste not want not
CHRIS MARLING
Designer: Jon
Designer: John D. Clair | Publisher: Allplay Climbing and shedding card games have a rich tradition. From Old Maid (in the West) through to Tichu and Scout, and even the mass market Uno, it’s proven t
Designer: Kasper Lapp | Publisher: Final Score Games Ink is a messy medium, not to mention, a notoriously difficult one to master. Now, ‘messy’ isn’t an adjective I would associate with a tile-based g
Designer: Pablo Clark | Publisher: Eerie Idol Games Old King’s Crown tells the story of an ancient land where the King has gone missing, and pugnacious factions fight among themselves for the vacant t
Designer: Ondra Sekanina | Publisher: Tlama Games The sheer weight of unoriginal themes for board games would suggest everything has been done to death already, but Shrinkopolis begs to differ. Someon
Designer: Dariusz Mindur | Publisher: Lucky Duck Games I’m sure that, like me, when you think of an arctic expedition, an image immediately appears in your mind: yellow, baby blue and pink meeples; se
Designers: Germán P. Millán, Enrique Fernández Peláez | Publisher: Devir Those who are unfamiliar with Eurogames may first find themselves quite daunted by the sheer size of Covenant. It’s fair to say