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Practical tips and tutorials from pro artists to improve your CG skills
I’VE COME FROM A VERY TECHNICAL BACKGROUND. When I started getting busier and time spent on artwork became much more precious, I began looking for ways to streamline the process without losing the pre
Alan Wen speaks to three concept artists about the varied and iterative processes that make up one of the most misunderstood crafts in the game industry
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Discover the process masterful battle artist Thomas Elliott followed to create an epic shot for Doom: The Dark Ages
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