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From RTS to thirdperson, Mac to console: the unlikely
AS NOTABLE FOR ITS GENRE-PEFINING PESIGN AS ITS GROUNPOREAKING TECH, DOOM REPEFINED THE FPS AND DEGAN AN EPIC FRANCHISE, DOOMGUYS JOHN ROMERO, JONATHAN MOSES, ROBERT DUFFY AND JASON O'CONNELL EXPLAIN HOW IP'S HELL-RAISING SERIES EVOLVED
Artificial intelligence used to mean something different. Or at least it did to me, back in the time of blocky, beige home computers and bold prognostications about the end of history—the 1990s. Video
How a modest team of Dubliners elevated the art of game physics
DECEMBER 2008 – Tired of scavenging through devastated ...
RETROBATES MULL OVER THE SCENE’S MOST INTRIGUING ISSUES
SEGA’S HANDHELD HARDWARE MAY NOT HAVE HIT THE HEIGHTS THE MEGA DRIVE DID, BUT IT OFFERED PLENTY OF FUN ON THE GO FOR PLAYERS IN THE EARLY NINETIES. WE TAKE A LOOK BACK AT SOME OF THE SYSTEM’S BEST EXCUSES TO BURN THROUGH A PACK OF BATTERIES