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Asia
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PERSPECTIVE
Shoot first, ask questions later
STEVEN POOLE
Journeys to the farthest reaches of interactive entertainment
What if I told you there was a place in Japan where your wildest fantasies could be brought to life? Not that one. I’m talking about the one where the car in your garage looks as good as a 250 Testa R
Five seconds after climbing into a kart, I am entirely comfortable. My gloved hands find the steering wheel rim, my feet rest easily against the pedals and I am contented. Five seconds after actually
Normally when car manufacturers and video game developers collaborate, it’s very much a one way street. The video game developers ask very nicely if they can include a manufacturer’s car in their game
Visual, haptic, audible: and not all compulsory ► ...
Capturing a game’s visual beauty by sticking to spectator mode