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AN AUDIENCE WITH…
The creator of Magic: The Gathering on card games
I think it’s fair to say that the vast majority of Trading Card Games that see success nowadays see it, at least in part, because of a strong license. Sure, Magic: the Gathering has been going strong
Daggerheart as a name, is one of those really epic sounding oxymorons. DAGGER, lovely and mysterious, a bit threatening, a dash of danger and intrigue, combined with HEART, associated with love, hope
A true unsung legend of the publishing industry, Nick Roberts started out poking around on Crash before launching, editing and even designing some of the UK’s most iconic gaming mags. Given his clear plate-spinning talents, perhaps it’s somewhat ironic then that the first videogame he ever played was Wacky Waiters!
Are open-world games one genre or many? And where are they headed?
I can’t say I’ve often thought about how a board game is marketed to me. Of course, it must work - my cupboard stacked full of titles certainly suggests that someone was able to hit me with their well
KEITA TAKAHASHI TALKS US THROUGH HIS JOURNEY FROM ART-SCHOOL ODDBALL TO WORLDWIDE ACCLAIM AS THE CREATOR OF THE PS2 CLASSIC KATAMARI DAMACY. ALONG THE WAY WE DISCUSS GOAT-SHAPED FLOWERPOTS, DESIGNING PLAYGROUNDS, HIS ENDLESS WISH TO MAKE PEOPLE SMILE AND HIS NEW GAME, TO A T