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Are open-world games one genre or many? And where are they headed?
DYING LIGHT: THE BEAST is a pivotal game for Techland—both a sequel and a return to roots that could serve as a blueprint for future games in the series
Open-world action that continues to look strong but unwieldy
Modern games you’ll still be playing in years to come
Stuart Hunt explains why Microsoft’s second console remains its best
DEUS EX ’ s influence can be quietly felt throughout gaming like the tendrils of a clandestine organization, but it could have ended up a Command & Conquer game if not for an unlikely intervention. This is the story of how it was made, 25 years ago
Gearbox goes bigger, but keeps doing what it does best