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Twenty years ago, FAR CRY changed the landscape of PC gaming forever.
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AS NOTABLE FOR ITS GENRE-PEFINING PESIGN AS ITS GROUNPOREAKING TECH, DOOM REPEFINED THE FPS AND DEGAN AN EPIC FRANCHISE, DOOMGUYS JOHN ROMERO, JONATHAN MOSES, ROBERT DUFFY AND JASON O'CONNELL EXPLAIN HOW IP'S HELL-RAISING SERIES EVOLVED
Artificial intelligence used to mean something different. Or at least it did to me, back in the time of blocky, beige home computers and bold prognostications about the end of history—the 1990s. Video
How a modest team of Dubliners elevated the art of game physics
RETROBATES MULL OVER THE SCENE’S MOST INTRIGUING ISSUES
Think of Doom , and UI design is ...
THE RISE OF DISNEP GAMES THROUGH THE EIGHTIES AND NINETIES