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SATISFACTORY is the new titan in building and crafting games
By Jon Bolding
Setting the stage Tanya Combrinck discovers how artists build tone and weave emotion into narratives
Game Big Walk Developer House House Publisher Panic ...
With one last gap in the backscene to fill, George Dent has made progress on another industrial building for his layout project.
A much-needed flight of fantasy for the 4X genre
Can stepping into hyperreality enhance your running experience? David Smyth plugs in to find out