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Cooperation is the centre of Modiphius Entertainment’s plans
“There’s a broken toilet with a gnome down it,” Evie says during our interview, talking about fun extras on sprues. “It’s very Fallout.” Last year, Modiphius brought the world of Fallout to the tablet
Setting the stage Tanya Combrinck discovers how artists build tone and weave emotion into narratives
Celebrating a decade of monster slaying in THE WITCHER 3: WILD HUNT
Alan Wen speaks to three concept artists about the varied and iterative processes that make up one of the most misunderstood crafts in the game industry
AS NOTABLE FOR ITS GENRE-PEFINING PESIGN AS ITS GROUNPOREAKING TECH, DOOM REPEFINED THE FPS AND DEGAN AN EPIC FRANCHISE, DOOMGUYS JOHN ROMERO, JONATHAN MOSES, ROBERT DUFFY AND JASON O'CONNELL EXPLAIN HOW IP'S HELL-RAISING SERIES EVOLVED