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From RTS to thirdperson, Mac to console: the unlikely
As he prepares to wrap up his career, Peter Molyneux looks back at 40 years’ worth of game creation
AS THE DUST SETTLED ON MARS, ID TURNED ITS ATTENTION TO A NEW MAGNIFICENT ENGINE. MEANWHILE, CAPITALISING ON THE SUCCESS OF DOOM WAS PARAMOUNT – OVER TO DUNGEONS & DRAGONS FANS, RAVEN SOFTWARE
Seven years ago, a team of Battlefield veterans left EA to create their dream project. Now, Embark’s ARC Raiders is ready to touch down – and go head to head with Battlefield 6
Twenty-five years ago, BALDUR’S GATE II set videogame RPGs on the path to becoming the industry-defining genre they are today. Here’s how.
THE FIRST PREQUEL FILM REMAINS A MIXED BAG: THERE’S THE POD RACE AND DUEL OF THE FATES, BUT IT ALSO INTRODUCES JAR JAR BINKS. SO HOW DOES THE OFFICIAL GAME FOR THE FILM COMPARE?
RETRO GAMER’S GUIDED TOUR OF THE WORLDS OF HERETIC AND HEXEN