Europe
Asia
Oceania
Americas
Africa
STUDIO PROFILE
How a UK studio went from bedroom modding to a Tencent b
A true unsung legend of the publishing industry, Nick Roberts started out poking around on Crash before launching, editing and even designing some of the UK’s most iconic gaming mags. Given his clear plate-spinning talents, perhaps it’s somewhat ironic then that the first videogame he ever played was Wacky Waiters!
IN A GAME FILLED WITH HORROR CLICHÉS, THIS ONE NATURALLY BEGINS ON A DARK AND STORMY NIGHT, WHEN A COUPLE OF KIDS ENTER AN ABANDONED MANSION. JOIN US AS WE TOO STEP INSIDE THE SPLATTERHOUSE – AND IF YOU’RE FEELING FAINT, JUST KEEP REPEATING, “IT’S ONLY A VIDEOGAME… ONLY A VIDEOGAME…”
< Your monthly guide to everything happening in the homebrew scene />
Marketing powerhouse RYAN REYNOLDS IS TRYING TO FOCUS ON our conversation, but all he can think about is the script pulled up on his laptop for a project he has asked me not to share. “I’m obsessive,”
ACTION & EURODANCE: LOOKING BACK AT
TARGET: TERMINATOR 2: JUDGMENT DAY. MISSION PARAMETERS: CREATE THE VIDEOGAME TIE-IN THIS DEFINING ACTION MOVIE TRULY DESERVES, IN AUTHENTIC NINETIES FASHION. DEVELOPER: BITMAP BUREAU. WE SPEAK TO THE TEAM TO FIND OUT HOW THEY HAVE TACKLED A MISSION WORTHY OF A TERMINATOR\