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Billy Basso (right) began making A
Setting the stage Tanya Combrinck discovers how artists build tone and weave emotion into narratives
Game Big Walk Developer House House Publisher Panic ...
Mark Robinson tells us about his new take on the PlayStation cult hit Kula World
AS NOTABLE FOR ITS GENRE-PEFINING PESIGN AS ITS GROUNPOREAKING TECH, DOOM REPEFINED THE FPS AND DEGAN AN EPIC FRANCHISE, DOOMGUYS JOHN ROMERO, JONATHAN MOSES, ROBERT DUFFY AND JASON O'CONNELL EXPLAIN HOW IP'S HELL-RAISING SERIES EVOLVED
Can stepping into hyperreality enhance your running experience? David Smyth plugs in to find out
Alan Wen speaks to three concept artists about the varied and iterative processes that make up one of the most misunderstood crafts in the game industry