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ALEX SPENCER
Journeys to the farthest reaches of interactive entertai
Setting the stage Tanya Combrinck discovers how artists build tone and weave emotion into narratives
Alan Wen speaks to three concept artists about the varied and iterative processes that make up one of the most misunderstood crafts in the game industry
Exhibition of the week Seeing Each Other: Portraits ...
Can stepping into hyperreality enhance your running experience? David Smyth plugs in to find out
Artificial intelligence used to mean something different. Or at least it did to me, back in the time of blocky, beige home computers and bold prognostications about the end of history—the 1990s. Video
Mark Robinson tells us about his new take on the PlayStation cult hit Kula World