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OF LATE , JAMIE LEE CURTIS HAS RADICALLY SHAKEN UP HER CAREER. AND WITH A POW
TWENTY-FIVE YEARS AGO SONY LAUNCHED A CONSOLE THAT ENCOURAGED DEVELOPERS TO DREAM BIG, AND CAUSED THEM THE ODD NIGHTMARE. SPEAKING WITH DEVELOPERS WHO TACKLED ITS TRICKY TECHNOLOGY, WE DISCOVER WHAT IT WAS LIKE TO CREATE GAMES FOR A CONSOLE THAT TRULY TRANSFORMED WHAT WAS POSSIBLE IN VIDEOGAMES
Leslie Benzies’ first game since GTAV is refreshingly old-fashioned – even as it makes way for an ambitious future
The Mamelodi Sundowns head coach looks ahead to the upcoming finals in the United States
A 14-PAGE CELEBRATION
Celebrating a decade of monster slaying in THE WITCHER 3: WILD HUNT
“CATAN has really gone downhill,” a friend of mine grumbled one evening in our D&D intermission. “They’ve clearly sold out. Everything is so cheap and nasty, and it barely even fits together”. I’m not