Europe
Asia
Oceania
Americas
Africa
THE BUG QUESTION: SHOULD YOU MAKE A BEELINE FOR BEE SIMULATOR?
REBE
TWENTY-FIVE YEARS AGO SONY LAUNCHED A CONSOLE THAT ENCOURAGED DEVELOPERS TO DREAM BIG, AND CAUSED THEM THE ODD NIGHTMARE. SPEAKING WITH DEVELOPERS WHO TACKLED ITS TRICKY TECHNOLOGY, WE DISCOVER WHAT IT WAS LIKE TO CREATE GAMES FOR A CONSOLE THAT TRULY TRANSFORMED WHAT WAS POSSIBLE IN VIDEOGAMES
Leslie Benzies’ first game since GTAV is refreshingly old-fashioned – even as it makes way for an ambitious future
Celebrating a decade of monster slaying in THE WITCHER 3: WILD HUNT