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The story behind Chronicles of Light: Darkness Falls
Interview by Charli
IF YOU WANTED ARCADE ACTION IN THE COMFORT OF YOUR HOME IN THE EARLY NINETIES, SEGA’S 16-BIT SYSTEM WAS THE MACHINE TO OWN. WE SPEAK TO THE DEVELOPERS WHO CRAMMED COIN-OPS INTO THE CONSOLE BACK THEN, AS WELL AS THOSE TAKING ON THAT CHALLENGE TODAY
LEGO House Managing Director Kathrine Kirk Muff talks about realising Kjeld Kirk Kristiansen’s vision and leading the LEGO Group’s social responsibility agenda while building an exclusive set with Blocks Editor Graham E. Hancock
Uncovering the secrets of Animal Well, Tunic and UFO 50
InZOI is readying up in all its ultra-realistic glory to be the first true rival The Sims series has ever had.