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CLASSIC GAME
Fighting monsters and illness in a pixel-perfect adv
Inspired by personal trauma, driven by early success, an indie gem searches for stability
Jonathan Port on his follow-up game that crosses Uridium with Paradroid
IN A GAME FILLED WITH HORROR CLICHÉS, THIS ONE NATURALLY BEGINS ON A DARK AND STORMY NIGHT, WHEN A COUPLE OF KIDS ENTER AN ABANDONED MANSION. JOIN US AS WE TOO STEP INSIDE THE SPLATTERHOUSE – AND IF YOU’RE FEELING FAINT, JUST KEEP REPEATING, “IT’S ONLY A VIDEOGAME… ONLY A VIDEOGAME…”
TARGET: TERMINATOR 2: JUDGMENT DAY. MISSION PARAMETERS: CREATE THE VIDEOGAME TIE-IN THIS DEFINING ACTION MOVIE TRULY DESERVES, IN AUTHENTIC NINETIES FASHION. DEVELOPER: BITMAP BUREAU. WE SPEAK TO THE TEAM TO FIND OUT HOW THEY HAVE TACKLED A MISSION WORTHY OF A TERMINATOR\
Daggerheart as a name, is one of those really epic sounding oxymorons. DAGGER, lovely and mysterious, a bit threatening, a dash of danger and intrigue, combined with HEART, associated with love, hope
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